Getting Started with Unity ProBuilder

ProBuilder allows you to bring more complex objects into your Unity scene without requiring in-depth knowledge of modeling programs such as Blender or Cinema4D. By now ProBuilder is integrated into Unity and can also be used free of charge in the Community Edition. In todays article I want to show you how you can integrate ProBuilder into your project and start modeling. ProBuilder is not installed on your project by default, but you can add it via Window - Packages - All....

March 3, 2019 · 3 min · Marcel Jurtz

Introduction to RegEx

As a developer you have probably already worked with Regular Expressions. If you’re like me and didn’t need them too often, you probably googled them up more than you wrote them yourself. So today I’d like to go through the basics of Regex and show you how to build regular expressions and how to write them yourself. If you haven’t had anything to do with this topic before, this post is still for you, of course....

February 24, 2019 · 4 min · Marcel Jurtz

MacOS Package Management

The ability to work with the terminal under MacOS and use my familiar Linux workflow is awesome, but I have always missed a crucial component: a package manager. Homebrew is a package manager for MacOS, according to the developers “The missing package Manager for macOS (or Linux)”. Today I would like to explain how you install and use Homebrew productively. First of all: You can find the project’s website here, there you will find all the information and documentation you could wish for....

February 17, 2019 · 3 min · Marcel Jurtz

Static Site Generators

Some time ago I moved this website from WordPress to Jekyll, but I never really explained the reasons. That’s why I want to discuss in today’s post the option of managing websites using an offline CMS or Static Site Generator. CMS like WordPress are often ridiculed and devalued by their complexity or their overall structure. In the meantime, there is a variety of similar content management systems available, but they usually share the core functionalities and structure....

February 10, 2019 · 4 min · Marcel Jurtz

Efficient Learning with the Feynman Technique

Today’s post is about learning new things more efficiently, i.e. wasting as little time as possible on learning. I use the Feynman technique, named after the physicist Richard Feynman. Feynman was known for his ability to break down complex facts into their core message and to convey them very easily. You certainly know the concept of being able to explain things to others in order to better understand them yourself. That’s exactly what I’m doing with my blog and that’s also the goal of the Feynman technique....

February 3, 2019 · 2 min · Marcel Jurtz